Mynock

A mynock is a flying hostile non-sentient mob.

=Spawning= 1-3 mynocks spawn at night or during a thunderstorm in realspace 20–34 blocks above a player, and off to the side by a taxicab distance of up to 10 blocks, if the player has not slept in 3 in-game days and doesn't have a block overhead that blocks light (For example, leaves prevent them from spawning as they have a light opacity of 2, but glass doesn't, as its light opacity is 0). This statistic is reset when the player enters a bed or dies.

=Drops= Mynocks drop when killed:
 * 5 experience points when killed by a player or a hound.

=Behavior= When idle, mynocks fly around in a roughly circular pattern within 15 to 25 blocks of a player horizontally and within 24 to 35 blocks of a player vertically, leaving a trail of gray smoke while doing so. They have a large search radius. Once once a while they swoop down or up quickly to attack their victim. If stopped or hurt during this action, the mynock retreats back to its original elevation. When a path to its original elevation is obstructed by a block, the mynock continues attempting to return to its original elevation until it either attacks or moves out from under the block.

Mynocks is able to get into a starship and chew on the power cables, stopping the ship's power supply.

Mynocks are able to move through water at their normal speed and can't drown.

Mynocks burn in sunlight.

Tookas hiss at mynocks that are currently attacking players, and mynocks try to stay at least 16 blocks away from them.

=Sounds= WIP

=See also=
 * Flying manta
 * Twirrl