Merchant

Merchant (also called a villager), is a classification of sentient mobs that inhabit villages and work at their professions. Their appearance varies according to their occupation and homeworld. A player can trade with merchants using galactic credits as currency.

=Professions= WIP
 * Arms dealer (hood and coat)
 * Trades blaser pistols, energy pack, and slugthrowers.
 * Mandalorian (Mandalorian armor)
 * Trades ores and sells armors.
 * Butcher (red headband and white apron)
 * Trades meats, sweet berries, rabbit stew, and dried kelp blocks.
 * Cartographer (golden monocle)
 * Trades banners, compasses, banner patterns, papers, and various maps.
 * Technician (welding mask)
 * Trades electrical items like cortosis fibers.
 * Farmer (straw hat)
 * Trades crops and natural foods.
 * Fisherman (fisher hat)
 * Trades heating units and fishing poles.
 * Leatherworker (brown apron and brown gloves)
 * Trades pinniped skins and other leather-related items.
 * Librarian (eyeglasses and a book as a hat)
 * Trades clocks, compasses, name tags, glass, ink sacs, lanterns, and book and quills.
 * Mason (black apron and black gloves)
 * Trades polished stones, terracotta, clay, glazed terracotta, and quartz.
 * Shepherd (brown hat with white apron)
 * Trades shears, wool, dyes, paintings, and beds.
 * Toolsmith (black apron)
 * Trades minerals, klaxons, and tools.
 * Weaponsmith (eyepatch and black apron)
 * Trades minerals, bells and enchanted melee weapons. The axe enchantments are weapon related.

=See also=
 * Slaver